Ultimate Guide to Villager Trading and Enchanted Books in Minecraft

Trading with villagers is an excellent way to obtain enchanted books in Minecraft. Not only can you acquire valuable enchantments, but you can also get some great deals if you know the best trades available. This guide will walk you through the process of setting up a villager hall, acquiring villagers, and finding the most beneficial trades for enchanted books.

How to set up your Villager Hall

To maximize your villager trading experience in Minecraft, it’s crucial to create an efficient villager hall. Follow these steps to set up your villager hall effectively:

  1. Choose a suitable location:
    Find a flat area near your base or within a village to build your villager hall.
  2. Construct individual pods:
    Create small rooms with doors, beds, and workstations (such as lecterns or bookshelves) for each villager.
  3. Ensure proper lighting:
    Place torches or other light sources throughout the hall to prevent hostile mob spawns.
  4. Prioritize safety:
    Build walls and a roof to protect villagers from external threats, using fences or iron bars to section off individual pods.
  5. Create easy access:
    Establish clear pathways and entrances using trapdoors or carpet blocks for convenient villager movement.

Acquiring Villagers

To populate your villager hall, follow these simple methods to acquire villagers:

  1. Curing Zombie Villagers:
    Find a zombie villager and cure it using a Splash Potion of Weakness and a Golden Apple.
  2. Villager Breeding:
    Encourage villagers to breed by providing enough beds and surplus food like bread, carrots, or potatoes.
  3. Transportation:
    Move villagers to your hall using minecarts, or boats.

Best Villager Trades for Enchanted Books

To get enchanted book trades, you will need Librarian Villagers which you can obtain by placing a lectern down in front of them.

Weapon Enchantments:

  • Bane of Arthropods (max level 5): Trade cost: 17 – 64 emeralds
  • Fire Aspect (max level 2): Trade cost: 8 – 32 emeralds
  • Knockback (max level 2): Trade cost: 8 – 32 emeralds
  • Looting (max level 3): Trade cost: 11 – 45 emeralds
  • Smite (max level 5): Trade cost: 17 – 64 emeralds
  • Sweeping Edge (max level 3): Trade cost: 11 – 45 emeralds
  • Sharpness (max level 5): Trade cost: 17 – 64 emeralds

Tool Enchantments:

  • Silk Touch (max level 1): Trade cost: 5 – 19 emeralds
  • Efficiency (max level 5): Trade cost: 17 – 64 emeralds
  • Fortune (max level 3): Trade cost: 11 – 45 emeralds
  • Unbreaking (max level 3): Trade cost: 11 – 45 emeralds

Armor Enchantments:

  • Blast Protection (max level 4): Trade cost: 14 – 58 emeralds
  • Fire Protection (max level 4): Trade cost: 14 – 58 emeralds
  • Projectile Protection (max level 4): Trade cost: 14 – 58 emeralds
  • Protection (max level 4): Trade cost: 14 – 58 emeralds
  • Thorns (max level 3): Trade cost: 11 – 45 emeralds
  • Aqua Affinity (max level 1): Trade cost: 5 – 19 emeralds
  • Depth Strider (max level 3): Trade cost: 11 – 45 emeralds
  • Feather Falling (max level 4): Trade cost: 14 – 58 emeralds

Bow Enchantments:

  • Flame (max level 1): Trade cost: 5 – 19 emeralds
  • Infinity (max level 1): Trade cost: 5 – 19 emeralds
  • Power (max level 5): Trade cost: 17 – 64 emeralds
  • Punch (max level 2): Trade cost: 8 – 32 emeralds

Trident Enchantments:

  • Channeling (max level 1): Trade cost: 5 – 19 emeralds
  • Impaling (max level 5): Trade cost: 17 – 64 emeralds
  • Loyalty (max level 3): Trade cost: 11 – 45 emeralds
  • Riptide (max level 3): Trade cost: 11 – 45 emeralds
  • Multishot (max level 1): Trade cost: 5 – 19 emeralds
  • Piercing (max level 4): Trade cost: 14 – 58 emeralds

Fishing Rod Enchantments:

  • Luck of the Sea (max level 3): Trade cost: 11 – 45 emeralds
  • Lure (max level 3): Trade cost: 11 – 45 emeralds

Other Enchantments:

  • Curse of Binding (max level 1): Trade cost: 5 – 19 emeralds
  • Curse of Vanishing (max level 1): Trade cost: 5 – 19 emeralds
  • Mending (max level 1): Trade cost: 5 – 19 emeralds
  • Unbreaking (max level 3): Trade cost: 11 – 45 emeralds

Conclusion

In short, the best possible villager trade cost you can get naturally, depends on the level of the book. Here are the ranges you will get per level:

  • Level 1: 5 – 19 emeralds
  • Level 2: 8 – 32 emeralds
  • Level 3: 11 – 45 emeralds
  • Level 4: 14 – 58 emeralds
  • Level 5: 17 – 64 emeralds

Curing a zombie villager in Minecraft unlocks discounted trades and unique benefits. By utilizing the curing process, you can transform these once-hostile creatures back into their original form, allowing them to engage in trades based on their profession. Take advantage of the lower prices to acquire valuable items such as enchanted books, tools, weapons, and armor. Curing zombie villagers is a strategic approach to expand resources efficiently while rescuing and rehabilitating these villagers.


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