Minecraft quests on Beacoland are daily challenges designed to reward natural gameplay, exploration, and progression.
Quests reset daily and are split into difficulty tiers, offering a mix of XP levels and Beacoins as rewards.
How the Quest System Works #
- Every day, players receive:
- 3 Easy quests
- 3 Medium quests
- 3 Hard quests
- Quests reset automatically at midnight (server time).
- Each quest is randomly selected from its difficulty pool.
- You can view your quests at any time using:
/dq


Quest Difficulties #
Easy Quests #
- Designed to take ~3–6 minutes
- Focus on simple tasks like:
- Mining common blocks
- Basic crafting
- Light farming or mob kills
- Rewards:
- XP Levels (small but consistent)
Great for warming up or casual play sessions.
Medium Quests #
- Designed to take ~8–15 minutes
- Expect more involved tasks such as:
- Larger crafting batches
- Nether or End-related activities
- Bigger farming or combat goals
- Rewards:
- More XP Levels
Ideal for focused play sessions.
Hard Quests #
- Designed to take ~15–30 minutes (or more)
- These may require:
- Rare materials
- Dangerous mobs
- Advanced crafting
- Late-game progression
- Rewards include:
- Large XP Level rewards
- Beacoins
- Or a combination of both
Hard quests are optional but highly rewarding.
Quest Types Explained #
Here’s how different quest types behave:
Break / Mine / Kill / Fish / Farm / Craft / Consume #
- Progress is tracked automatically
- You do not need to click anything
- Once the requirement is met, the quest completes
Just play normally — the system handles the rest.
Deliver (GET) Quests #
- Require you to have the required items in your inventory
- Some deliver quests may show: Click the challenge item to claim your reward
⚠️ Items are not removed from your inventory.
Rerolling Quests #
- Some players may have permission to reroll quests using:
/dq reroll <slot> - Rerolled quests will be replaced with another quest of the same difficulty
- Completed quests cannot be rerolled
Rewards #
Completing quests can reward:
- XP Levels
- Beacoins
- Or both (for higher-tier challenges)
Rewards are given instantly upon completion.
Important Notes #
- Progress may pause briefly during server restarts
- Some quests may require late-game access (Nether, End, Ocean Monuments, etc.)
- Hard quests are intentionally challenging – don’t feel pressured to complete all of them daily
Why Quests Exist on Beacoland #
Quests are designed to:
- Encourage varied gameplay
- Reward long-term progression
- Provide goals without forcing playstyles
- Support both casual and dedicated players
Play at your own pace – quests are there to enhance your experience, not control it.
