Player Rules #
1. Respect All Players & Team Members #
- We have a zero-tolerance policy for hate speech. Any use of slurs, derogatory language, toxicity, or harassment, whether directed at a person or not, will result in a ban. This includes usernames containing offensive or disrespectful terms.
2. No Griefing #
- Griefing of any kind is strictly prohibited. This includes altering, destroying, or modifying any builds, bases, or structures that do not belong to you. All builds are private unless explicitly marked otherwise.
3. No Stealing #
- Beacoland is a trust-based server with no land or chest claims. Do not take anything that does not belong to you. Chests, bases, farms, and shops are private unless clearly marked as “free” or “free to take.” Raiding bases or farms is not allowed under any circumstances.
4. Hacking & Mods #
- The use of hacked clients, X-ray, fly hacks, or any unfair advantage is prohibited. Abuse of the server seed or using unapproved mods is also not allowed.
- See the list of pre-approved mods here: Beacoland Client-Side Mods.
5. No Duping (Except TNT) #
- The only allowed duplication is TNT duping. No other item duplication is permitted.
6. Consent-Based PvP #
- Beacoland is a co-op-based server, not a PvP server. You may not attack or kill another player unless they have given permission.
7. No Spamming or Advertising #
- Spamming will result in a warning. If it continues, further action will be taken.
- Advertising other Minecraft servers, no matter their size, is strictly prohibited.
- You may share links to personal content (YouTube, Imgur, Reddit, etc.), but do not promote other servers in any way.
8. Team Members Have the Final Say #
- The rules are in place to keep Beacoland a safe, welcoming, and fun place for everyone. If something disrupts this, the team will handle it at their discretion.
Global Rules #
9. English-Only in Global Chat #
- To ensure clear communication, only English is allowed in public chat.
- You may use other languages in private messages or local chat (/l).
10. No Breaking or Building Within 500 Blocks of Spawn #
- Do not mine, break trees, or alter the spawn area.
- Building at spawn is only allowed with permission and must be lag-friendly.
11. Respect Other Players’ Space #
- Build at least 200 blocks away from others unless you have permission.
12. Nether Portal Rules #
- Nether tunnels must be a maximum of 9 blocks wide, including walls.
- Tunnels must be between the pillars of the main tunnel.
- Tunnels must not block ice boat paths and must have a slabbed entrance.
- All tunnels must be labeled with the resident’s name.
13. The End Island #
- No mining the obsidian platform.
- The End is a public area—farms and builds require team approval.
14. Streaming & Recording #
- All streamers and content creators must enable the LIVE tag (/toggles).
- This notifies other players that they may be recorded or streamed.
Lag Efficiency Rules #
15. Villager Breeders & Trading Halls #
- Max 30 villagers per hall, 3 per breeder.
- Villagers must be in 1×1 holding cells.
- Avoid excessive hoppers and redstone near trading halls.
- Build halls in unloaded chunks to reduce lag.
16. Large Farm Spacing #
- Do not stack multiple large farms in a single area.
- Large farms must have an off switch and be spaced out.
- Avoid excessive hoppers—use chests, water streams, or droppers instead.
17. Gold & XP Nether Portal Farms #
- Max 8 portal modules (23x23x23 each) or 82,000 portal blocks.
- Prevent excessive piglin accumulation to reduce lag.
18. Chunk Loaders #
- Must be reported to a team member.
- Must have an off switch.
- Only one loader per player at a time.
- Should not run unattended for extended periods.
19. AFK-ing #
- No AFK-ing at public farms.
- Private farm AFK-ing is fine if the farm is lag-friendly.
- If a farm is causing lag, a team member may kick players for testing.
20. Entity Cramming #
- Entity cramming is discouraged as a method for eliminating mobs. We encourage users to explore alternative methods for this purpose.
- Please be advised that if you choose to employ entity cramming, staff members reserve the right to request an immediate modification of this practice if it is determined to be a source of lag. Such a request may require a complete redesign of your farm.
21. Moss-Based Bonemeal Farms #
- Bonemeal farms that utilize moss production should be limited to a maximum of four dispensers for the moss production component.
- Farms that exceed this limit or include multiple similar farms within a given loaded area may cause lag, and you may be requested to remove or reduce their quantity.
22. Alt Accounts #
- Alt accounts are permitted, provided that the staff is informed of their existence and that these accounts are duly registered.
- Utilizing an alt account without proper registration and without the staff’s knowledge may result in the temporary suspension of all accounts associated with the player in question.
- During periods of increased server lag and diminished performance, the use of alt accounts may be temporarily prohibited. Therefore, it is essential to ensure that your alt account is registered and utilized only during authorized time periods to avoid any inconveniences.
- To register an alt account, please submit an alt account ticket on Discord, including the name of the alternate account and the name of the primary account to which it is linked.
Think "Us" Before "Me"
Beacoland is a shared experience. We all play a role in keeping the server running smoothly. If we work together to reduce lag, everyone benefits from better gameplay!
Gaming District Rules #
- Games should be reasonably well-designed. Any games that appear intentionally offensive or poorly made may be subject to a redesign request.
- Be fair and mindful of the space your game occupies within the district, especially if your game is particularly large. If you’re unsure where to build, please contact the team by opening a support ticket on Discord.
- Some games may involve gambling. Play at your own risk—win or lose, remember: when the fun stops, stop.
- Do not break or modify any builds that aren’t yours without permission.
- Any games that have been broken / inactive for longer than 30 days may be removed to offer better locations for active games.